Problem solution · SQL

Game Play Analysis IV

Game Play Analysis IV: a SQL solution using relational aggregation. Learn the idea, check the complexity, and read the full code, with credit to walkccc LeetCode Solutions.

Technique
Relational aggregation
Source
walkccc LeetCode Solutions
Length
19 lines
Start with the idea.

Try the problem first. If you get stuck, read the approach below, then write your own solution. The full code is at the bottom.

Approach

Relational aggregation

For Game Play Analysis IV, the query transforms and combines relational rows, then filters or aggregates them into the requested result.

  1. Identify the source rows and join keys.
  2. Apply filters before aggregation when possible.
  3. Group, rank, or project the final columns required by the result.

Code notes

  • 19 lines of SQL from the credited upstream file 550.sql.
  • The implementation keeps its working state in language-native values and containers.
  • No explicit loop blocks detected.

Complexity

Review join cardinality, grouping keys, and available indexes when estimating query cost.

Check the problem constraints before deciding whether this complexity will pass.

Source

Code and credit

This code comes from walkccc LeetCode Solutions by P.-Y. Chen (walkccc) and is used under the MIT licence.

Full codeGame Play Analysis IV · SQLSQL
Use this to learn the idea, then write your own version.
WITH  Players AS (    SELECT player_id, MIN(event_date) AS first_login    FROM Activity    GROUP BY 1  )SELECT ROUND(    COUNT(Players.player_id) / (      SELECT COUNT(DISTINCT Activity.player_id)      FROM Activity    ),    2  ) AS fractionFROM PlayersINNER JOIN Activity  ON (    Players.player_id = Activity.player_id    AND DATEDIFF(Players.first_login, Activity.event_date) = -1) 

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