- Translate each rule into one explicit state update.
- Maintain the invariant after every processed item.
- Return the accumulated state once all relevant input has been handled.
Code notes
- 123 lines of C++ from the credited upstream file minimum-edge-toggles-on-a-tree.cpp.
- The implementation visibly relies on sequence storage.
- 12 loop blocks detected.
Complexity
Count the number and nesting of passes over the input, then include the maintained containers in the memory estimate.
Check the problem constraints before deciding whether this complexity will pass.
Use this to learn the idea, then write your own version.
123 45class Solution {6public:7 vector<int> minimumFlips(int n, vector<vector<int>>& edges, string start, string target) {8 vector<int> diff(n);9 for (int i = 0; i < n; ++i) {10 if (start[i] != target[i]) {11 diff[i] = 1;12 }13 }14 if (accumulate(cbegin(diff), cend(diff), 0) % 2) {15 return {-1};16 }17 vector<int> degree(n), adj(n), edge(n);18 for (int idx = 0; idx < size(edges); ++idx) {19 const auto& u = edges[idx][0], &v = edges[idx][1];20 ++degree[u];21 ++degree[v];22 adj[u] ^= v;23 adj[v] ^= u;24 edge[u] ^= idx;25 edge[v] ^= idx;26 }27 vector<bool> lookup(size(edges));28 for (int i = 0; i < n; ++i) {29 int u = i;30 while (degree[u] == 1) {31 const auto v = adj[u];32 const auto idx = edge[u];33 --degree[u];34 --degree[v];35 adj[u] ^= v;36 adj[v] ^= u;37 edge[u] ^= idx;38 edge[v] ^= idx;39 if (diff[u]) {40 diff[u] ^= 1;41 diff[v] ^= 1;42 lookup[idx] = true;43 }44 u = v;45 }46 }47 vector<int> result;48 for (int i = 0; i < size(lookup); ++i) {49 if (lookup[i]) {50 result.emplace_back(i);51 }52 }53 return result;54 }55};56 57585960class Solution2 {61public:62 vector<int> minimumFlips(int n, vector<vector<int>>& edges, string start, string target) {63 vector<int> diff(n);64 for (int i = 0; i < n; ++i) {65 if (start[i] != target[i]) {66 diff[i] = 1;67 }68 }69 if (accumulate(cbegin(diff), cend(diff), 0) % 2) {70 return {-1};71 }72 vector<int> degree(n);73 vector<vector<pair<int, int>>> adj(n);74 const auto& topological_sort = [&]() {75 vector<bool> lookup(size(adj));76 vector<int> q;77 for (int u = 0; u < size(adj); ++u) {78 if (size(adj[u]) == 1) {79 q.emplace_back(u);80 }81 }82 while (!empty(q)) {83 vector<int> new_q;84 for (const auto& u : q) {85 for (const auto& [v, idx] : adj[u]) {86 if (degree[v] == 0) {87 continue;88 }89 --degree[u];90 --degree[v];91 if (degree[v] == 1) {92 new_q.emplace_back(v);93 }94 if (diff[u]) {95 diff[u] ^= 1;96 diff[v] ^= 1;97 lookup[idx] = true;98 }99 }100 }101 q = move(new_q);102 }103 return lookup;104 };105 106 for (int idx = 0; idx < size(edges); ++idx) {107 const auto& u = edges[idx][0], &v = edges[idx][1];108 ++degree[u];109 ++degree[v];110 adj[u].emplace_back(v, idx);111 adj[v].emplace_back(u, idx);112 }113 const auto& lookup = topological_sort();114 vector<int> result;115 for (int i = 0; i < size(lookup); ++i) {116 if (lookup[i]) {117 result.emplace_back(i);118 }119 }120 return result;121 }122};123