- Give each element a component representative.
- Merge representatives when a connection is accepted.
- Answer connectivity or component queries from the compressed representatives.
Code notes
- 67 lines of C++ from the credited upstream file 2421.cpp.
- The implementation visibly relies on sequence storage, hash lookup, ordered lookup.
- 7 loop blocks detected.
Complexity
Account for every find and union operation; with path compression and ranked merging, the amortized cost is nearly constant per operation.
Check the problem constraints before deciding whether this complexity will pass.
Use this to learn the idea, then write your own version.
1class UnionFind {2 public:3 UnionFind(int n) : id(n), rank(n) {4 iota(id.begin(), id.end(), 0);5 }6 7 void unionByRank(int u, int v) {8 const int i = find(u);9 const int j = find(v);10 if (i == j)11 return;12 if (rank[i] < rank[j]) {13 id[i] = j;14 } else if (rank[i] > rank[j]) {15 id[j] = i;16 } else {17 id[i] = j;18 ++rank[j];19 }20 }21 22 int find(int u) {23 return id[u] == u ? u : id[u] = find(id[u]);24 }25 26 private:27 vector<int> id;28 vector<int> rank;29};30 31class Solution {32 public:33 int numberOfGoodPaths(vector<int>& vals, vector<vector<int>>& edges) {34 const int n = vals.size();35 int ans = n;36 UnionFind uf(n);37 vector<vector<int>> tree(n);38 map<int, vector<int>> valToNodes;39 40 for (int i = 0; i < vals.size(); ++i)41 valToNodes[vals[i]].push_back(i);42 43 for (const vector<int>& edge : edges) {44 const int u = edge[0];45 const int v = edge[1];46 if (vals[v] <= vals[u])47 tree[u].push_back(v);48 if (vals[u] <= vals[v])49 tree[v].push_back(u);50 }51 52 for (const auto& [val, nodes] : valToNodes) {53 for (const int u : nodes)54 for (const int v : tree[u])55 uf.unionByRank(u, v);56 unordered_map<int, int> rootCount;57 for (const int u : nodes)58 ++rootCount[uf.find(u)];59 60 for (const auto& [_, count] : rootCount)61 ans += count * (count - 1) / 2;62 }63 64 return ans;65 }66};67